The members of the mighty Justice League of America have
become victims of the deadliest criminal masterminds of our
time. The villains have gained the trust of the general populace,
while continuing their true plans for world domination. But
the Justice League has had enough, and they are now ready
to fight back...
2 of Justice sees the JLA continuing to fight against
an enemy organisation that is doing more good than evil. Super-villains
are changing the world for the better, while the JLA are nowhere
to be found. As the individual heroes face the reality that
their identities have been discovered and team-mates incapacitated,
Lex Luthor initiates the second phase of a plan that holds
catastrophic global consequences.
be honest this doesn't really add that much to the events
that unfolded in Volume
1. The basic plot line follows the same thread,
but what was eye opening in the first collection becomes the
norm in this second graphic novel. The fact that it appears
that the traditional bad guys are doing the right thing by
mankind, while the earth's usual heroes are running around
like a bunch of headless loons is an interesting idea - and
one that the authors get a lot of mileage out of - but you
know, at the back of your mind, how everything will eventually
Braithwaite and Alex Ross's illustrations are beautifully
realised - with each panel good enough to hang in a museum.
collection contains another set of extras which come under
the heading "From Bruce Wayne's Private Files in the
Batcomputer". These give a little more background information
on the heroes and villains in this collection. Interesting
for the none JLA fanatic, but a little lost on hard-core
fans. There are also a few pages of rough sketches.
interesting collection that is certainly worth checking out.